Chaotic Swell
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Galarian Cursola V

Galarian Cursola V

Type
POKEMON
HP
190
Energy Type
P
Stage
BASIC
Retreat Cost
CC
Weakness
Dx2
Resistance
F-30
Regulation Mark
D
Rarity
RARE HOLO V
Illustrator
5ban Graphics
Set
Champion's Path (CPA)
Number
21/73

Abilities

Gnawing Aura

As long as this Pokémon is in the Active Spot, whenever your opponent attaches an Energy card from their hand to 1 of their Pokémon, put 3 damage counters on that Pokémon.

Attacks

PCHollow Missile
60

Put 3 damage counters on your opponent’s Benched Pokémon in any way you like.

Reprints (1)

Galarian Cursola V
CPA 71

Rulings (2)

If my opponent has a Galarian Cursola V's "Gnawing Aura" Ability in play, if I use Zarude V's "Jungle Rising" attack and attach any energy cards to one of my Benched Pokemon, do I place the damage counters for "Gnawing Aura" first and then heal, or vice versa?

The player using Jungle Rising gets to choose which order to place damage first and then heal, or heal first and then place the damage counters for "Gnawing Aura".

Jungle RisingGnawing Aura
Source: TPCi Rules Team (2022-05-05)May 5, 2022Compendium →

While the opponent's Galarian Cursola V's "Gnawing Aura" Ability is working, if you attach an energy from your hand to your Skiploom with the "Solar Evolution" Ability, do you place the 3 damage counters onto it before or after evolving to Jumpluff?

The owner of Skiploom can choose the order of the effects. They can choose to place the damage counters from Gnawing Aura before evolving; however, if they choose to use Solar Evolution first the effect of Gnawing Aura is ignored because Jumpluff is not the same Pokemon the energy was attached to.

Gnawing AuraSolar Evolution
Source: TPCi Rules Team (2022-04-28)Apr 28, 2022Compendium →