Chaotic Swell
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Electrode

Other known variants

Non Holo

Electrode

Type
POKEMON
HP
90
Energy Type
L
Stage
STAGE1
Retreat Cost
C
Weakness
Fx2
Rarity
RARE HOLO
Illustrator
HiRON
Set
Plasma Freeze (PLF)
Number
33/122

Abilities

Magnetic Draw

Once during your turn (before your attack), you may draw cards until you have 4 cards in your hand.

Attacks

LCCElectro Ball
60

Rulings (1)

Say a player calls Magnezone's "Magnetic Draw" Poke-POWER, but then realizes they already have six or more cards in their hand. Does that mean his "Magnetic Draw" Poke-POWER is used up, or can he use it later in the turn since nothing happened?

Magnetic Draw says "you may draw cards until you have 6 cards in your hand"; if you have too many cards you cannot "draw zero" so the Magnetic Draw Poke-POWER is not used up.

Magnetic Draw
Source: TPCi Rules Team (2012-01-12)Jan 12, 2012Compendium →